Polygonal modeling is the basis of all our 3D work and it is very important to be able to have, at least, basic notions of how it works. This selection of tutorials will help you understand the fundamentals of this technique and guide you with the help of several practical exercises.
WHAT WILL YOU LEARN WITH THESE TUTORIALS?
Parts 1 and 2: Introduction
- What is polygonal modeling
- MeshSmooth Subdivision Algorithm
- Quads vs nGons
- Basic tools in Editable Poly
- Curvature control with support edges
- How to solve several very common conflict situations
- Using pentagons to control tension
- Insert circles on surfaces
Practical polygonal modeling exercises